Is it possible to exclude materials from the Shader (with a Mask would be great)? All time the shader ruins textures that should stay as it be, for example the eye textures.
Or is there a other workaround?
Is it possible to exclude materials from the Shader (with a Mask would be great)? All time the shader ruins textures that should stay as it be, for example the eye textures.
Or is there a other workaround?