Adjusting joystick deadzone Unreal Engine 5.3.2

So I found the solution. You have to go to Blueprints->Input->Actions and open IA_Look and or IA_Move and then under Action->Modefiers you can add a modefier called dead zone now you can set your lower threshold as the deadzone. For some reason with me that worked fine on AI_Look but on AI_Move I had to go into Blueprints->Input and open IMC_Default and then under the dropdown in mappings under IA_Move I had to delete the gamepad action mapping and add a new one and that fixed it.

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