Addon node for Widget Editor Blueprint( 4.22 preview )

Hi all!

Thank you all for being so interested in Editor Utility Widgets! A fair amount of these are about editor scripting in general, which definitely is an area we know we need to continue to build on, but covers not just Editor Utility Widgets, but Blutilities and Python scripting.
So, the data table, text files, viewport camera and other variables, and selection state would all be part of that larger initiative. Viewport info and selection state is probably more achievable in the near term, as the asset functionality would need to be created as an editor feature overall.

Right now, the Editor Utility Widgets are aimed at creating general level editor tabs. There are definitely more extensive goals as far as other ways to extend the editor, so I think something like creating a UI that can open other UIs would be something we could consider there. I don’t have a concrete timeline for any of that yet though.

For the input key and mouse information, could you give an example of what you are trying to do?

Thanks!