Additive animation broken?! how the heck do I make this work?

So, does that mean that once you layer blend per bone half the skeleton is at the center of the animation and the other half walks forward?
can you share a screenshot of that?
Or whatever else is happening…

There have been several AAA titles that used root motion, so it seems weird that something as basic as laying doesn’t work with it.
especially since movement is the top reason to use it.