Try add next line in the function public of YOURPROJECTNAMEEditor.Target.cs
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_1;
Try add next line in the function public of YOURPROJECTNAMEEditor.Target.cs
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_1;