I am still running into an issue
I did this in my plugins .build.cs file
PublicDelayLoadDLLs.Add("myDll.dll");
PublicAdditionalLibraries.Add(Path.Combine(libpath, "myLib.lib"));
And I added all the dlls to binaries folder inside my plugin folder.
But I am getting compile time error when trying to call any of the function in my library that I am trying to add using the Dlls.
I understand that GetDllHandle is required for runtime issue. But how do I fix the compile time issues related to the library. I added the header files as well