Adding Text/Password To World Through Trigger

Yes! Awesome! I am able to watch the nodes get triggered correctly when I over lap the password triggers in the correct order, to the correct end result. aka. it works. Likewise the code fails when input the incorrect way! Perfect!

There’s only one thing that doesn’t still work, but it’s not a required functionality, it’s just what I would like for it to do visually. The important part is that it triggers correctly, which I am super happy about. Thank you so much!! This was the most complicated thing I’ve done in blueprint (Except for following a tutorial video on making animations/animation BP’s.) almost on my own (With huge help to you! Thank you!)

If you’re still feeling generous however, the problem that still persists is as in my previous #1 & #2 labeled photos. When I activate a trigger, it doesn’t add the letters to the string, instead it just replaces. I mean, to the world text renderer. I guess in the blueprint it’s adding it, but it’s not showing the update in real time.

Like I said, the functionality works and thats the most important part!
Thank you so much. :smiley:

EDIT: Actually, my 68 year old father who has never touched or seen unreal engine a day in his life offered a very likely fix to my problem, by making seperate text renderer’s in my world for each letter… Unbelieveable. Why didn’t I think of that? That could probably be easily implimented. Anyway! Thank you for your help again. :slight_smile: