Add Force and Add Force At Location automatically account for Delta Time, so you need not do any extra work.
Also an extra note, you don’t NEED to use Accel Change but you would need more force without it. Also without Accel Change the force you’re applying will have to fight any opposing force or velocity already on the object. You can get the objects velocity though to determine how much additional force to use if you want to go that route.
If you want to manually perform the frame management you would do something like this with Add Impulse…
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