Hello!
Yes the Child Actors are Components.
Thank you; I got the Variables I wanted, and they rotate following the spline, but moved to the center of the map.
I was a bit confused by where to put the set Actor Transform, so I just added it at the end of the Add Child Component Node segment. It’s attached to a Boolean to determine whether to spawn the component on that Spline point.
Also I look at the Array Count and it is insane. there’s about 120 - 477 elements in the Array??? and when I edit the variable it increases even more… I only put eighteen Signs on the Spline; perhaps placing the add to array node has multiplied the array by the numbers of child actor components?


