Adding Child Widget based on hit actor/component

Clever, didn’t know much about structures. So now i can get the object and it’s associated widget, but can’t pass it to the Pause widget.

I am totally missing something and i am fried.

Maybe i don’t understand casting, i think i have to cast something to make this work. So i set the dynamically created widget to a variable, and want to get it on pause menu construct. I know this seems like such an easy task, but i am trying to learn, and after searching all over am having trouble finding good references to do what i want to do.