Adding an interact button to open a door with a key

Not a line trace, no. But the Interaction Interface. I did it based on this tutorial: https://www.youtube.com/watch?v=dkeVrlRFJDk

Just not the door animation as I already have that done.

So that’s the part I copied from the video, which is in the FirstPersonCharacter_BP:

And then I’m trying to work out how best to call that function after the right key has been picked up before the door opens: