Adding additional includes breaks my class

Yes, I tested 4.16.3 and 4.17.1, both using VS2017. I tried adding additional empty lines and random include statements. I also tried adding a new Blueprint Function Library class with additional blank lines / include statements. If you’re seeing this behavior in a project locally, can you provide the setup used and/or the project itself? Also, what is the exact error message you’re seeing on compile?