I’ve even deactivated it, removed it, and set the input mode back to game only, but after being pushed once into the canvas, my RMB never got back to normal(normal meaning it barely works like not reactive). happens 100% of the time after pushing the widget to the stack.
am i missing something or is this a bug?
update: if i just create the widget as a regular widget, and then remove from parent (without pushing it into the stack) my RMB works fine afterwards.
so there’s something about pushjing it into the stack that messes with RMB