Add World Offset - Overshooting issue

Hey PurpleMan! Welcome to the Forums!

So the Add World Offset is going to be adding World Offset to its Current Location. So if the platform doesn’t make it back to its original position first, you’re kind of stacking your offsets. Say you offset by 5 from 0. Before it gets back to 0, it gets activated again at 3. Now the offset goal is 8. You see what I’m saying? You could try setting some kind of reference point before moving, subtracting the distance to that value from the new offset on the second use, basically zeroing out that value before setting the new offset?

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