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Add to viewport goes fill screen, but the widget size should be custom
Development
Programming & Scripting
UI
question
,
fullscreen
,
unreal-engine
,
UE4
,
Widget
,
UMG
anonymous_user_fc76fc7b1
(anonymous_user_fc76fc7b)
May 21, 2017, 3:29pm
2
i just didn’t set it up with a canvas panel
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