Sorry for necroing, but rather that than creating a new thread.
I’m looking for exactly this as well, and see on the workshop that someone got it working from the GSU.ini as a setting:
ex.
[Starter Kit]
ItemsToGive=“Blueprint’/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponMetalPick.PrimalItem_WeaponMetalPick’”,“Blueprint’/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponMetalHatchet.PrimalItem_WeaponMetalHatchet’”,“Blueprint’/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponPike.PrimalItem_WeaponPike’”
I am trying to create a default set of 10 boxes, with no contents in them, if not decided through the setting in GSU.ini.
It could be
[Box1]
Contents go here
[Box2]
Contents go here
etc.etc. - but having a hard time understanding how to do it exactly. Seeing as Kyream (Props to the person) has been able to do so, surely there must be a way.
Having only started with the devkit yesterday, i find myself stuck - having managed to do custom boxes with contents, auto-destroy on empty etc.