Add multiple static mesh actor

This is the reason i use SpawnActor Node and run from an array of different meshes. I just reuse the few meshes i have with different random scales, rotations and vectors to make it seem like they are all unique. This keeps my draw calls down since i am only using like 8 different materials.

@acrobatazongler here is a quick set up.
random in an bounding box area.
random scales
random rotator
spawn actor from array of classes
the array of classes in Details.
i run this on tick with a counter, once i hit 10,000 or less it stops spawning.