Epic Developer Community Forums
Add Jump Animations to already existing Walk/Idle State Machine?
Development
Character & Animation
state-machines
,
jumping
,
Blueprint
,
question
,
unreal-engine
,
Animation
EvilCleric
(EvilCleric)
April 4, 2018, 4:12pm
8
Just connect the “SET” of ELDI with the branch in the jumping logic. No need for the custom event.
show post in topic