Add Impulse not replicating

Well I’m not sure if it will work. I just remember reading they did something similar in Sky Noon. I wish I had a working example to show you but to be honest I haven’t tried it myself yet. Just thinking that out of the 18 different combinations of things I have tried to get smooth networked pawn movement, nothing works better than CharacterMovement, and LaunchCharacter works for that.

Sorry I wish I could be more help! If you get it working, please tell us how you did it.

A little tip though: I think Launch Character replicates to the server without you having to put it in an RPC. If I remember correctly. If that’s the case then replicating it again will probably cause stutters.

Also a question: In what way is it not working? Is it not hovering/launching at all or is it doing it in a way you don’t want?