Mahlukat, we were talking about faking your physics, right? You want to use SetActorLocation in the Update function of your timeline and in your timeline you make a graph that stores the position and rotation in which second the object should be.
Mahlukat, we were talking about faking your physics, right? You want to use SetActorLocation in the Update function of your timeline and in your timeline you make a graph that stores the position and rotation in which second the object should be.