like a dash left or right.
I have it set up where when i double tap left or right the char will “dash” as if avoiding something.
So I get right vector. * it by x amount and it will “launch” the player left or right depending on the direction held.
I have it set to 2000 and im using add impulse. It quickly shuffles the char left or right about 3 feet for a “quick dodge” motion. The issue is when standing on the edge of a cliff and doing it, it launches the char like 100 feet instead… obviously because it goes from land to in the air.