Add flags when cross-compile Linux from Windows

Hello,

Yes theres no great way to add custom linker arg, the only way would be to change this file:

Engine/Source/Programs/UnrealBuildTool/Platform/Linux/LinuxToolChain.cs

And in this function:

protected virtual string GetLinkArguments(LinkEnvironment LinkEnvironment)

Add this somewhere along with the other linker flags:

results += " -Wl,--copy-dt-needed-entries";