Add experience loss to a death event

Holy wow was I a long way off getting that working … my script was running in the event graph in PlayerPawnTest and was relatively simple… i figured the only thing I needed to do was to force replication back to the server.

Is there some place all this is documented - I never could find anything clearly written? I’m guessing you analysed a zillion SotF scripts and pieced it all together!

Anyway… I’ll give your approach a crack… can I ask what blueprint you are running this out of? Probably not PlayerPawnTest heh.

P.S. I don’t suppose I could incent you to email me the blueprint uasset(s) for this? I’m rebooting an old TC mod, and this is the last major thing that I need to get working and what has historically kept me from releasing it and other mods as it’s just absorbed too much of my time. I’d give you credit in the mod! PM me if your interested.

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