Add dynamic fps game tutorial erro

You are still using the wrong OnHit.

Again:

void OnHit( UPrimitiveComponent* HitComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, FVector NormalImpulse, const FHitResult &Hit );

As a reminder, the parameters are different. Look at your code, then look at this one to see the differences and try again.

Thanks.