Add dynamic fps game tutorial erro

The delegate was changed a couple engine versions ago, meaning your OnHit function doesn’t follow the necessary argument list.

Please update it to what is below and let me know if that works:

void OnHit( UPrimitiveComponent* HitComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, FVector NormalImpulse, const FHitResult &Hit );