Add an Impulse in the right direction...( Side scroller game)

Hi,

The Add Impulse node applies the impulse vector in the World coordinate system. I believe what you’re trying to do is to apply an impulse in the opposite direction your character is facing. If that is so, then all you need is to first find which direction your character is facing in the World space, and then multiply that unit direction vector with a negative impulse value. Here’s the blueprint setup you need:

Hope this helps :slight_smile: