Hello, thanks for responding to my question. In mean time I have identified several other problems within project. When I try to join a session, it actually has an error:
LogNet:Warning: Travel Failure: [LoadMapFailure]: Failed to load package ‘/Game/Maps/UEDPIE_2_Arena2’
And I noticed that total number of players in map does not change, it’s like each player is playing on a different instance of map. I’ve added pictures of relevant blueprints. Hope this helps! Thank you!