Actor rotates along the Y axis but not X.

Thanks for the reply, I’ve sorted it now.

It does what I want it to do by using the Z axis instead of the X axis. I guess I was just assuming X would be the correct axis to move it from left to right. I didn’t even think to try Z.

I was using the reverse in the timeline to move the actor back, I didn’t think it was necessary to have code specifically to move it back.