Actor moves on Spline > Spline gets changed > Actor need to compile to move again

Hey,

I’ve got a spline and an actor thats moves on the spline. This works fine.
BUT: When I change the spline in editor the actor does not move on the spline until i compile it again.

My Problem: I want to have more as one actor on the spline and its very annoying that if i changed the spline, i need to go through every actor and have to recompile it…

Is there any other possibility to compile all these actors at once? I’m using blueprint but i don’t see a solution for this there… maybe someone here can give me a hint into the right direction?

Thanks in advance!