Hello everyone
Unfortunately I’m stuck to proceed with the construction of my game because
I can not control a trigger.
When I used UDK, I could easily enable or disable a trigger using a remote event. Always in udk, the player to be able to open a door, had perforza actuate a button button that allowed the activation of a trigger for opening the door.
Using UI4, I can not enable or disable a trigger by pressing the E key
In kismet, I could activate a trigger by pressing E, to do this it was enough simply disable the trigger (for example controlling the opening of a door) and then via a remote event, do activate a trigger.
I am new user of UI4 and I have yet to understand all the various differences between udk and UI4.