Action Souls-like RPG Game for all platforms

Really impressive work.

I worked solo on my Sacred Swords project for 9 months (and one artist started to work with me as well mid-project) and it was a very nice experience. I feel it’s kind of the same journey you’re embarking for and I wish you the best for this, it’s an awesome feeling.

Here’s my thoughts while watching your video:

  • What did you do by yourself? what kind of working field you’re on?
  • What assets are you planning to make / to buy?
  • Marketplace assets for enemy skeletons right?
  • Where does the Boss model comes from?
  • Blueprint / CPP? A majority of?
  • Soloplayer I suppose (even if Dark Souls has multiplayer mechanics)?
  • Body awareness was really well done (the fact that you really feel your character as being part of the game world)
  • Body presence, attack feelings, pary and dodge all felt really physical - something that is often underlooked / not so well done
  • Chosen sound feedbacks (and their placeholder track) are nicely chosen
  • Nice mood overall that serves the theme of your game
  • Your jump broke the physical feeling I had, it wasn’t heavy enough (but you know that ;))
  • You can see the transition between AI states but I see the work you’ve already done to smooth it, keep up the good work on that point
  • Lovely aim offset on enemy’s head so that they look at you all the time, it’s a really nice addition
  • Camera shakes are maybe too disruptive sometimes
  • I would have loved to see fancier damage floating texts :smiley:
  • EDIT: And I forgot to mention the fact that the infinity blade map you’re using is the same I started with, I had a big nostalgia feeling :stuck_out_tongue:

You’re taking care of the details that matter to make the character a joyful toy to play with. It’s awesome.

Once again, I wish you the best and I’ll keep an eye on this.

Good luck and have fun everyone :slight_smile: