Accessing Material Custom Expression Inputs by their index instead of their name

Hey, I am not sure if this is even possible and I couln’t manage to find any answers to my question.

Is it possible to access the input array of the Custom node directly, instead of using the names of the inputs?

Like ‘Index[0]’ instead of ‘Color1’?

I want to add new inputs in the future and want to avoid manually adding them (by their name) each time.

Thanks in advance! :saluting_face: