I think your variable there doesn’t reference any actor, at least on that time.
Either:
- After Begin Play, get the
Get All Actors of Class
node, select your actor from the dropdown menu inside the node, connect theOut Actors
pin of the node into aGet
(copy) node, leave it’s index as 0, and connect the Get node’s output pin into the set type node of your variable.
Or
- If there’s a detection involved before getting to use that door, can be with collision volumes or line traces, set your variable to the hit actor (if there’s a possibility that the hit actor can be another actor, check that by comparing the display name or tags)