THIS WORKED, turns out we were all experience this due to networking not sure about you guys but personally my set up was coming off a multicast. I’m making a TCG and when you play a card it shows a blown up version of the card with particle effects on both players screens “so the opposite player knows what is going on” but even though I knew I had the logic correct I persistently got this same error.
Adding a “Switch Has Authority” to choke my server off the multicast fixed the error, in hindsight I see the error in my ways, of course the server would have this problem since their is no view port TO add to as a server. The fact I was in a multicast logic totally slipped my mind, that was frustrating. Thanks for the fix!