Access violation - code c0000005 (first/second chance not available)

I’m seriously only guessing, but maybe it’s the calls to DestroyActor? Is it possible that some process is trying to access it after the DestroyActor call?

Maybe check out this post:

There are a couple other posts on the DestroyActor and the garbage collector, maybe you can find something there?

I would double check that, after your second call to DestroyActor, you continue running the blueprint script - maybe try putting it after you spawn the health item…?