Absolute world position not working with Grass Node

Thank you for your answer, but i think i wasn’t percise enough…

My Landscape is at the Position 0,0,0.

And on the top left corner is the first landscape sector.

In this sector everyting works fine.

On every other sector has a different offset.

So by shifting the texture i can only make it work on only one sector…

Is this a bug, is this only related to me, or i am doing something wrong?

Here is a Video showing my problem:

I hope with this you can help me :wink: