About heavy time cost for compiling the engine from source code

We have to do a full rebuild only once a week or so. Individual modifications don’t often require long compile times unless we edit a public header. During iteration on source files, intermittent compile times are like, 20 seconds at most.

Moving forward, anything not critical to the engine will be a plugin. This will bring down compile times considerably, but there’s a lot of functionality to move out to a plugin so we’re a few years from that point yet.