AAA Quality First Person Arm Pack from Studios

Hey ,

My previous post explains the issue. When I try and re-target the arms skeletal mesh to use an unmodified unreal skeleton it forces me to add those 2 bones to my default unreal skeleton or it gives an error if I choose not to add them in the dialogue box.

Myself and probably others would prefer not to have to use custom skeletons unless there is an absolute need. That’s why I made the comment about using sockets if you wanted to setup a camera/weapon point.
But it’s my mistake, nowhere in your ad does it say that the arms are compatible with the unreal default 4.8+ skeleton.
I made an error in assuming that because it is marketed towards unreal developers that you used an unmodified version of the unreal skeleton.

You can consider this issue closed on my end as I have already reskinned the arms in Maya while waiting for a response.

Also great work on the submissions, it’s always nice to see more marketplace content every Wednesday :slight_smile: