AAA Quality Assault Rifle Asset Packs from Studios

Yes I got that update today EPIC MP moved fast on that update. Would be nice if we could get a SK_mesh all put together aswell as “broken down” for those of us that don’t have a use for them broken down then it just takes up more memory to load the extra meshes and extra calculations to attach them.

Anyways said I’d make a video showing the issue I am having with the scar’s ADS_Walk animation, so here it is:

First of all sorry bout the monsters screaming in the background lol.

The initial location of the sights are actually to the left of the center of the screen. Therefore when you walk while aiming and the weapon moves up and to the right it doesn’t look AS off. When the sights are lined up to center of screen you can see a much larger jump.

The align sights with center of screen: -89.85 from -90 on the Z of the rotation in the transform of the arms.