Thank you all for the feedback!
I might actually just bump the shader instructions a bit more. I don’t like the simple grass wind and the panning normal map like in the kite demo doesn’t look right under all lighting conditions. (It’s a disaster there’s no unified wind system in this next gen AAA game engine yet) :rolleyes:
The test I did was really beyond what actually happens in games IMO. There are no billboards yet as well so I think a little more instructions wouldn’t hurt.
@Ironbelly, Really? I assume instead of fixing the sorting issues, they banned the AAA term? might have to go with 3A Grass then!