Every picture I ever post on the UE4 forums with with dynamic lighting. Not a fan of static lighting at all. In this case, there’s skylight and directional light (casting shadow of course) both set to movable. Generally UE4 doesn’t even handle 20 dynamic lights painlessly so I assume in any scene you add a few hundred dynamic lights you’d end up with ALT+F4. I didn’t touch any quality settings and Cvars other than setting the settings to Epic. It’s been a couple months when I click on Shader Complexity mode editor crashes, not sure what has went wrong with my editor but waiting for next update to come out.