I succeeded with GetForwardVector instead GetRightVec.
Thankss mann!!
That’s what i wanted (https://www.youtube.com/watch?v=vo0pwhExNYM), to move component 150 units always forward after the ‘vault’ is activate.
I succeeded with GetForwardVector instead GetRightVec.
Thankss mann!!
That’s what i wanted (https://www.youtube.com/watch?v=vo0pwhExNYM), to move component 150 units always forward after the ‘vault’ is activate.