Couldn’t spawn pawn
Hey,
Thanks for the tutorial!
Here I tried many times to start the game with multiple clients from the FPS Template project, but I keep get this warning information:
“LogGameMode:Warning: Couldn’t spawn Pawn of type MyCharacter_C at PlayerStart”
Seems it’s a bug from unreal engine 4, because I saw some other developers also posted the same issue.
https://answers.unrealengine.com/questions/29358/network-game-couldnt-spawn-pawn.html
He solved by port the code from ShooterGame example, could you tell me, is that really necessary to do that, because I found maybe when did this step " SpawnInfo.Instigator = Instigator; " but Instigator is NULL cause that, if not, any advice to solve it ? Thanks!