Failed to load package: Mac UE5-0-3

LogPlatformFile: Not using cached read wrapper
LogStats: Stats thread started at 0.147760
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +0:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
         Session CrashGUID >   UECC-Mac-F095D0B4834A5D1DB02F619D935543D3
         Session CrashGUID >====================================================
LogConfig: Display: Loading IOS ini files took 0.02 seconds
LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
LogConfig: Display: Loading HoloLens ini files took 0.02 seconds
LogConfig: Display: Loading Mac ini files took 0.02 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.02 seconds
LogConfig: Display: Loading TVOS ini files took 0.02 seconds
LogConfig: Display: Loading Android ini files took 0.02 seconds
LogConfig: Display: Loading Unix ini files took 0.03 seconds
LogConfig: Display: Loading Linux ini files took 0.03 seconds
LogConfig: Display: Loading Windows ini files took 0.02 seconds
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin MeshLODToolset
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin MatineeToLevelSequence
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin GeometryFlow
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin RuntimePhysXCooking
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin ChaosClothEditor
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin StylusInput
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin HairStrands
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/HairStrands/Content/' mounted to '/HairStrands/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
SourceControl: Source control is disabled
SourceControl: Source control is disabled
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogInit: Build: ++UE5+Release-5.0-CL-20979098
LogInit: Engine Version: 5.0.3-20979098+++UE5+Release-5.0
LogInit: Compatible Engine Version: 5.0.0-19505902+++UE5+Release-5.0
LogInit: Net CL: 19505902
LogInit: OS: 12.5.1 (21G83), CPU: Apple M1, GPU: Apple M1
LogInit: Compiled (64-bit): Jul  6 2022 23:24:06
LogInit: Compiled with Clang: 12.0.0 (clang-1200.0.32.29)
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.0
LogInit: Command Line:  -EpicPortal -epicusername=sourrainn -epicuserid=07e9268a841948958fe82b39dcbbb404 -epiclocale=en -epicsandboxid=ue
LogInit: Base Directory: /Users/Shared/Epic Games/UE_5.0/Engine/Binaries/Mac/
LogInit: Allocator: TBB
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 34
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 59
LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 3
LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion:   UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 59
LogDevObjectVersion:   UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 36
LogDevObjectVersion:   UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion:   UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion:   UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[r.DetectAndWarnOfBadDrivers:0]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MatineeActorCameraAnim]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MatineeActorCameraAnim]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
LogInit: Selected Device Profile: [MacEditor]
LogDeviceProfileManager: Applying CVar settings loaded from the selected device profile: [MacEditor]
LogHAL: Display: Platform has ~ 16 GB [17179869184 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
LogDeviceProfileManager: Going up to parent DeviceProfile [Mac]
LogDeviceProfileManager: Pushing Device Profile CVar: [[r.Shaders.ZeroInitialise:1 -> 1]]
LogDeviceProfileManager: Pushing Device Profile CVar: [[r.Shaders.BoundsChecking:1 -> 1]]
LogDeviceProfileManager: Going up to parent DeviceProfile []
LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
LogConfig: Applying CVar settings from Section [ConsoleVariables] File [/Users/isabelsun/Library/Preferences/Unreal Engine/SalmonLand2022Editor/MacEditor/Editor.ini]
LogInit: macOS 12.5.1 (21G83)
LogInit: Model: Macmini9,1
LogInit: CPU: Apple M1
LogInit: CPU Page size=4096, Cores=8, HT=8
LogInit: Computer: Isabels-Mini.lan
LogInit: User: isabelsun
LogInit: High frequency timer resolution =1000.000000 MHz
LogInit: Power Source: AC Power
LogInit: Xcode developer folder path: /Applications/Xcode.app/Contents/Developer, version 13.4.1
LogInit: Memory total: Physical=16.0GB (16GB approx) Pagefile=0.0GB Virtual=16.0GB
LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
LogInit: Physics initialised using underlying interface: Chaos
LogInit: Using OS detected language (en-GB).
LogInit: Using OS detected locale (en-TW).
LogTextLocalizationManager: No specific localization for 'en-GB' exists, so 'en' will be used for the language.
LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
LogRHI: Texture pool is 8601 MB (70% of 12288 MB)
LogMetal: Display:     Adapter Name: Apple M1
LogMetal: Display:   Driver Version:  (internal:190.22, unified:190.22)
LogMetal: Display:      Driver Date: 2022-08-11 06:44:38 +0000
LogMetal: Display:           Vendor: Apple
LogMetal: Display:       Vendor ID: 4203
LogMetal: Display:       Device ID: 876032586
LogMetal: Display:       VRAM (MB): 12288
LogMetal: Display: Got a bulk data texture, with 1 mips
LogMetal: Display: Got a bulk data texture, with 1 mips
LogMetal: Display: Got a bulk data texture, with 1 mips
LogMetal: Display: Got a bulk data texture, with 1 mips
LogMetal: Display: Got a bulk data texture, with 1 mips
LogMetal: Display: Got a bulk data texture, with 1 mips
LogMetal: Display: Got a bulk data texture, with 1 mips
LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/SalmonLand2022.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/Intermediate/TurnkeyReport_0.log" -log="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/Intermediate/TurnkeyLog_0.log" -project="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/SalmonLand2022.uproject"  -platform=all'
LogMonitoredProcess: Running Serialized UAT: [ /usr/bin/env  -- "/Users/Shared/Epic Games/UE_5.0/Engine/Build/BatchFiles/RunUAT.command"  -ScriptsForProject="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/SalmonLand2022.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/Intermediate/TurnkeyReport_0.log" -log="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/Intermediate/TurnkeyLog_0.log" -project="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/SalmonLand2022.uproject
"  -platform=all ]
LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.5
LogTextureFormatOodle: Display: Oodle Texture loading DLL: liboo2texmac64.2.9.5.dylib
LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
LogTargetPlatformManager: Display: Building Assets For MacEditor
LogTargetPlatformManager: Unable to find audio format ADPCM from hinted modules, loading all potential format modules to find it
LogTargetPlatformManager: Loaded format module AudioFormatADPCM
LogTargetPlatformManager:   ADPCM
LogTargetPlatformManager:   PCM
LogTargetPlatformManager: Loaded format module AudioFormatBink
LogTargetPlatformManager:   BINKA
LogTargetPlatformManager: Loaded format module AudioFormatOgg
LogTargetPlatformManager:   OGG
LogTargetPlatformManager: Loaded format module AudioFormatOpus
LogTargetPlatformManager:   OPUS
LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
LogTargetPlatformManager: Loaded format module MetalShaderFormat
LogTargetPlatformManager:   SF_METAL
LogTargetPlatformManager:   SF_METAL_MRT
LogTargetPlatformManager:   SF_METAL_TVOS
LogTargetPlatformManager:   SF_METAL_MRT_TVOS
LogTargetPlatformManager:   SF_METAL_SM5
LogTargetPlatformManager:   SF_METAL_MACES3_1
LogTargetPlatformManager:   SF_METAL_MRT_MAC
LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
LogTargetPlatformManager:   GLSL_150_ES31
LogTargetPlatformManager:   GLSL_ES3_1_ANDROID
LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
LogTargetPlatformManager:   VVM_1_0
LogTargetPlatformManager: Loaded format module VulkanShaderFormat
LogTargetPlatformManager:   SF_VULKAN_SM5
LogTargetPlatformManager:   SF_VULKAN_ES31_ANDROID
LogTargetPlatformManager:   SF_VULKAN_ES31
LogTargetPlatformManager:   SF_VULKAN_SM5_ANDROID
LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../isabelsun/Documents/Unreal Projects/SalmonLand2022 2/Intermediate/ShaderAutogen/SF_METAL_SM5/AutogenShaderHeaders.ush
LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../isabelsun/Documents/Unreal Projects/SalmonLand2022 2/Intermediate/ShaderAutogen/SF_METAL_MACES3/AutogenShaderHeaders.ush
LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file ../../../../../../isabelsun/Documents/Unreal Projects/SalmonLand2022 2/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file ../../../../../../isabelsun/Documents/Unreal Projects/SalmonLand2022 2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1745 MiB)
LogDerivedDataCache: FDerivedDataBackendGraph:  EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
LogDerivedDataCache: Speed tests for /Users/isabelsun/Library/Application Support/Epic/UnrealEngine/Common/DerivedDataCache took 0.00 seconds
LogDerivedDataCache: Display: Performance to /Users/isabelsun/Library/Application Support/Epic/UnrealEngine/Common/DerivedDataCache: Latency=0.00ms. RandomReadSpeed=3047.74MBs, RandomWriteSpeed=384.13MBs. Assigned SpeedClass 'Local'
LogDerivedDataCache: Using Local data cache path /Users/isabelsun/Library/Application Support/Epic/UnrealEngine/Common/DerivedDataCache: Writable
LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
LogVirtualization: VirtualizationSystem name found in ini file: None
LogVirtualization: FNullVirtualizationSystem mounted, virtualization will be disabled
LogShaderCompilers: Guid format shader working directory is 15 characters bigger than the processId version (../../../../../../isabelsun/Documents/Unreal Projects/SalmonLand2022 2/Intermediate/Shaders/WorkingDirectory/8125/).
LogShaderCompilers: Cleaned the shader compiler working directory '../../../../../../isabelsun/Documents/Unreal Projects/SalmonLand2022 2/Intermediate/Shaders/tmp/7AF4647DB04EAC627A6D36A6F401F09E/'.
LogShaderCompilers: Display: Using Local Shader Compiler with 5 workers.
LogTemp: Display: /Applications/Xcode.app/Contents/Developer
LogTurnkeySupport: Completed SDK detection: ExitCode = 0
LogSlate: Using FreeType 2.10.0
LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogAssetRegistry: FAssetRegistry took 0.0069 seconds to start up
LogEditorDomain: Display: EditorDomain is Disabled
LogSerialization: UsePackageTrailer: 'false'
LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor).
LogInit: Selected Device Profile: [MacEditor]
LogDeviceProfileManager: Active device profile: [0x1afbce5c0][0x1a4dfcfc0 50] MacEditor
LogDeviceProfileManager: Profiles: [0x1afbbc640][0x1ae364cc0 50] Windows, [0x1afbbc800][0x1ae360d00 50] WindowsEditor, [0x1afbbc9c0][0x1ae3672c0 50] WindowsServer, [0x1afbbcb80][0x1ae36f540 50] WindowsClient, [0x1afbbcd40][0x1ae3737c0 50] IOS, [0x1afbbcf00][0x1ae377a40 50] iPadAir2, [0x1afb73900][0x1b04c4e80 50] IPadPro, [0x1afb73ac0][0x1ae37bec0 50] iPadAir3, [0x1afb71ec0][0x1b04c90c0 50] iPadAir4, [0x1afb71d00][0x1b04d1300 50] iPadMini4, [0x1afb71b40][0x1b04cd580 50] iPadMini5, [0x1afb71980][0x1b04d5800 50] iPadMini6, [0x1afbbe240][0x1b04ec240 50] iPhone6S, [0x1afbbc2c0][0x1b04e8280 50] iPho
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fbe7040][0x1b1f8a6c0 50] HoloLens, 
LogCsvProfiler: Display: Metadata set : deviceprofile="MacEditor"
LogTurnkeySupport: Turnkey Platform: Mac: (Status=Valid, Installed=13.4.1, AutoSDK=, MinAllowed=11.0.0, MaxAllowed=13.9.9, Flags="InstalledSdk_ValidVersionExists")
LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
LogMeshReduction: No automatic mesh merging module available
LogMeshReduction: No distributed automatic mesh merging module available
LogMeshMerging: No automatic mesh merging module available
LogMeshMerging: No distributed automatic mesh merging module available
LogNetVersion: SalmonLand2022 1.0.0, NetCL: 19505902, EngineNetVer: 23, GameNetVer: 0 (Checksum: 1920964191)
LogSlate: Border
LogSlate: BreadcrumbButton
LogSlate: Default
LogSlate: Icons.Save
LogSlate: Icons.Toolbar.Settings
LogSlate: ListView
LogSlate: SoftwareCursor_CardinalCross
LogSlate: SoftwareCursor_Grab
LogSlate: TableView.DarkRow
LogSlate: TableView.Row
LogSlate: TreeView
SourceControl: Source control is disabled
SourceControl: Source control is disabled
SourceControl: Source control is disabled
LogUObjectArray: 21268 objects as part of root set at end of initial load.
LogUObjectAllocator: 5814344 out of 0 bytes used by permanent object pool.
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
LogMoviePlayer: FAVMoviePlayer ctor...
LogPython: Using Python 3.9.7
LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: B8022650224F0ACD540984819CFE642B | Instance: 1F0D40D71944DDCE144933A51664EC88 (Isabels-Mini.lan-8125).
LogTcpMessaging: Initializing TcpMessaging bridge
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
SourceControl: Source control is disabled
SourceControl: Source control is disabled
SourceControl: Source control is disabled
LogUProjectInfo: Found projects:
LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogCollectionManager: Loaded 0 collections in 0.002267 seconds
LogFileCache: Scanning file cache for directory '/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/Saved/Collections/' took 0.00s
LogFileCache: Scanning file cache for directory '/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/Content/Developers/isabelsun/Collections/' took 0.00s
LogFileCache: Scanning file cache for directory '/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/Content/Collections/' took 0.00s
LogEngine: Initializing Engine...
LogStylusInput: Initializing StylusInput subsystem.
LogStylusInput: StylusInput not supported on this platform.
LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
LogInit: Initializing FReadOnlyCVARCache
LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
LogAIModule: Creating AISystem for world Untitled
LogAudio: Display: Initializing Audio Device Manager...
LogAudio: Display: Loading Default Audio Settings Objects...
LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
LogAudio: Display: Registering Engine Module Parameter Interfaces...
LogAudio: Display: Audio Device Manager Initialized
LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
LogAudioMixer: Display: Audio Mixer Platform Settings:
LogAudioMixer: Display:     Sample Rate:                          48000
LogAudioMixer: Display:     Callback Buffer Frame Size Requested: 1024
LogAudioMixer: Display:     Callback Buffer Frame Size To Use:    1024
LogAudioMixer: Display:     Number of buffers to queue:           2
LogAudioMixer: Display:     Max Channels (voices):                0
LogAudioMixer: Display:     Number of Async Source Workers:       0
LogAudio: Display: AudioDevice MaxSources: 32
LogAudio: Display: Audio Spatialization Plugin: None (built-in).
LogAudio: Display: Audio Reverb Plugin: None (built-in).
LogAudio: Display: Audio Occlusion Plugin: None (built-in).
LogAudioMixerAudioUnit: Display: Bytes per submitted buffer: 8192
LogAudioMixerAudioUnit: Warning: Error querying Sample Rate: 2003332927
LogAudioMixer: Display: Initializing audio mixer using platform API: 'CoreAudio'
LogAudioMixer: Display: Using Audio Hardware Device Unknown
LogAudioMixer: Display: Initializing Sound Submixes...
LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
LogInit: FAudioDevice initialized.
LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
LogInit: Texture streaming: Enabled
LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.0.3-20979098+++UE5+Release-5.0
LogEngineSessionManager: EngineSessionManager initialized
LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
LogInit: Transaction tracking system initialized
BlueprintLog: New page: Editor Load
LocalizationService: Localization service is disabled
TimingProfiler: Initialize
TimingProfiler: OnSessionChanged
LoadingProfiler: Initialize
LoadingProfiler: OnSessionChanged
NetworkingProfiler: Initialize
NetworkingProfiler: OnSessionChanged
MemoryProfiler: Initialize
MemoryProfiler: OnSessionChanged
LogFileCache: Scanning file cache for directory '/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/Content/' took 0.01s
LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
SourceControl: Source control is disabled
LogUnrealEdMisc: Loading editor; pre map load, took 7.122
Cmd: MAP LOAD FILE="../../../../../../isabelsun/Documents/Unreal Projects/SalmonLand2022 2/Content/Maps/EntryMenu.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogAudio: Display: Audio Device unregistered from world 'None'.
LogUObjectHash: Compacting FUObjectHashTables data took   0.23ms
LogAudio: Display: Audio Device (ID: 1) registered with world 'EntryMenu'.
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
LogAIModule: Creating AISystem for world EntryMenu
LogWorldPartition: Display: WorldPartition initialize started...
LogWorldPartition: UWorldPartition::Initialize(IsEditor=1, IsGame=0, IsCooking=0)
LogWorldPartition: Display: WorldPartition initialize took 62 ms
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.181ms to complete.
LogFileHelpers: Loading map 'EntryMenu' took 0.197
LogUnrealEdMisc: Total Editor Startup Time, took 7.327
LogShaderCompilers: Display: ================================================
LogShaderCompilers: Display: === FShaderJobCache stats ===
LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00%
LogShaderCompilers: Display: === Shader Compilation stats ===
LogShaderCompilers: Display: Shaders Compiled: 0
LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
LogShaderCompilers: Display: ================================================
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogLoad: (Engine Initialization) Total time: 7.47 seconds
LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
LogAssetRegistry: Asset discovery search completed in 4.1348 seconds
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects)
LogContentStreaming: Texture pool size now 1000 MB
LogSlate: Took 0.000047 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
LogSlate: Took 0.000071 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
LogSlate: Took 0.000029 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
LogViewport: Scene viewport resized to 1191x708, mode Windowed.
LogTurnkeySupport: Display: Adding device menu item for Isabels-Mini.lan
LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/SalmonLand2022.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/Intermediate/TurnkeyReport_1.log" -log="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/Intermediate/TurnkeyLog_1.log" -project="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/SalmonLand2022.uproject"  -Device=Mac@Isabels-Mini.lan'
LogMonitoredProcess: Running Serialized UAT: [ /usr/bin/env  -- "/Users/Shared/Epic Games/UE_5.0/Engine/Build/BatchFiles/RunUAT.command"  -ScriptsForProject="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/SalmonLand2022.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/Intermediate/TurnkeyReport_1.log" -log="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/Intermediate/TurnkeyLog_1.log" -project="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/SalmonLand2022.uproject
"  -Device=Mac@Isabels-Mini.lan -nocompile ]
LogSlate: Took 0.000065 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/SalmonLand2022.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/Intermediate/TurnkeyReport_2.log" -log="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/Intermediate/TurnkeyLog_2.log" -project="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/SalmonLand2022.uproject"  -platform=all'
LogTurnkeySupport: Display: Adding device menu item for Isabels-Mini.lan
LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/SalmonLand2022.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/Intermediate/TurnkeyReport_3.log" -log="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/Intermediate/TurnkeyLog_3.log" -project="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/SalmonLand2022.uproject"  -Device=Mac@Isabels-Mini.lan'
LogTurnkeySupport: Completed device detection: Code = 0
LogMonitoredProcess: Running Serialized UAT: [ /usr/bin/env  -- "/Users/Shared/Epic Games/UE_5.0/Engine/Build/BatchFiles/RunUAT.command"  -ScriptsForProject="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/SalmonLand2022.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/Intermediate/TurnkeyReport_2.log" -log="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/Intermediate/TurnkeyLog_2.log" -project="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/SalmonLand2022.uproject
"  -platform=all -nocompile ]
LogFileCache: Retrieving MD5 hashes for directory '/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/Content/' took 5.11s
LogTurnkeySupport: Completed SDK detection: ExitCode = 0
LogMonitoredProcess: Running Serialized UAT: [ /usr/bin/env  -- "/Users/Shared/Epic Games/UE_5.0/Engine/Build/BatchFiles/RunUAT.command"  -ScriptsForProject="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/SalmonLand2022.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/Intermediate/TurnkeyReport_3.log" -log="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/Intermediate/TurnkeyLog_3.log" -project="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/SalmonLand2022.uproject
"  -Device=Mac@Isabels-Mini.lan -nocompile ]
LogTurnkeySupport: Turnkey Platform: Mac: (Status=Valid, Installed=13.4.1, AutoSDK=, MinAllowed=11.0.0, MaxAllowed=13.9.9, Flags="InstalledSdk_ValidVersionExists")
LogTurnkeySupport: Completed device detection: Code = 0
LogUObjectHash: Compacting FUObjectHashTables data took   0.25ms
LogTurnkeySupport: Project does not require temp target
LogLauncherProfile: Found promoted target with matching version at ../../../Engine/Binaries/Mac/UnrealGame.target
LogMonitoredProcess: Running Serialized UAT: [ /usr/bin/env  -- "/Users/Shared/Epic Games/UE_5.0/Engine/Build/BatchFiles/RunUAT.command" -ScriptsForProject="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/SalmonLand2022.uproject" Turnkey -command=VerifySdk -platform=Mac -UpdateIfNeeded -EditorIO -EditorIOPort=49508  -project="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/SalmonLand2022.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook  -project="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/SalmonLand2022.uproject"  -unreal
exe="/Users/Shared/Epic Games/UE_5.0/Engine/Binaries/Mac/UnrealEditor.app/Contents/MacOS/UnrealEditor" -platform=Mac -ddc=InstalledDerivedDataBackendGraph -installed -stage -archive -package -compressed -iostore -pak -prereqs -archivedirectory="/Users/isabelsun/Desktop" -clientconfig=Development -nocompile ]
UATHelper: Packaging (Mac): Running AutomationTool...
UATHelper: Packaging (Mac): Found mono via known Mono.framework path
UATHelper: Packaging (Mac): Running system mono/msbuild, version: Mono JIT compiler version 6.12.0.140 (2020-02/51d876a041e Thu Apr 29 10:44:55 EDT 2021)
UATHelper: Packaging (Mac): Setting up bundled DotNet SDK
UATHelper: Packaging (Mac): Start UAT Non-Interactively: ./AutomationTool -ScriptsForProject=/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/SalmonLand2022.uproject Turnkey -command=VerifySdk -platform=Mac -UpdateIfNeeded -EditorIO -EditorIOPort=49508 -project=/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/SalmonLand2022.uproject BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project=/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/SalmonLand2022.uproject -unrealexe=/Users/Shared/Epic Games/UE_5.0/Engine/Binaries/Mac/UnrealEditor.app
/Contents/MacOS/UnrealEditor -platform=Mac -ddc=InstalledDerivedDataBackendGraph -installed -stage -archive -package -compressed -iostore -pak -prereqs -archivedirectory=/Users/isabelsun/Desktop -clientconfig=Development -nocompile
UATHelper: Packaging (Mac): Parsing command line: -ScriptsForProject="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/SalmonLand2022.uproject" Turnkey -command=VerifySdk -platform=Mac -UpdateIfNeeded -EditorIO -EditorIOPort=49508 -project="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/SalmonLand2022.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project="/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/SalmonLand2022.uproject" -unrealexe="/Users/Shared/Epic Games/UE_5.0/Engine/Binaries/Mac/UnrealEditor.app/Contents/MacOS/U
nrealEditor" -platform=Mac -ddc=InstalledDerivedDataBackendGraph -installed -stage -archive -package -compressed -iostore -pak -prereqs -archivedirectory=/Users/isabelsun/Desktop -clientconfig=Development -nocompile
UATHelper: Packaging (Mac): Log location: /Users/isabelsun/Library/Logs/Unreal Engine/LocalBuildLogs/Log.txt
UATHelper: Packaging (Mac): Installed Sdk validity:
UATHelper: Packaging (Mac): Mac: (Status=Valid, Installed=13.4.1, AutoSDK=, MinAllowed=11.0.0, MaxAllowed=13.9.9, Flags="InstalledSdk_ValidVersionExists")
UATHelper: Packaging (Mac): Scanning for envvar changes...
UATHelper: Packaging (Mac): ... done! 
UATHelper: Packaging (Mac): Cleaning Temp Paths...
UATHelper: Packaging (Mac): BUILD SUCCESSFUL
UATHelper: Packaging (Mac): Setting up ProjectParams for /Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/SalmonLand2022.uproject
UATHelper: Packaging (Mac): ********** COOK COMMAND STARTED **********
UATHelper: Packaging (Mac): Running UnrealEditor Cook for project /Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/SalmonLand2022.uproject
UATHelper: Packaging (Mac): Commandlet log file is /Users/Shared/Epic Games/UE_5.0/Engine/Programs/AutomationTool/Saved/Cook-2022.09.02-23.04.44.txt
UATHelper: Packaging (Mac): Running: /Users/Shared/Epic Games/UE_5.0/Engine/Binaries/Mac/UnrealEditor.app/Contents/MacOS/UnrealEditor "/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/SalmonLand2022.uproject" -run=Cook  -TargetPlatform=Mac -fileopenlog -ddc=InstalledDerivedDataBackendGraph -unversioned -abslog="/Users/Shared/Epic Games/UE_5.0/Engine/Programs/AutomationTool/Saved/Cook-2022.09.02-23.04.44.txt" -stdout -CrashForUAT -unattended -NoLogTimes  -UTF8Output
UATHelper: Packaging (Mac): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
UATHelper: Packaging (Mac): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
UATHelper: Packaging (Mac): LogInit: Display: Running engine for game: SalmonLand2022
UATHelper: Packaging (Mac): LogCsvProfiler: Display: Metadata set : platform="Mac"
UATHelper: Packaging (Mac): LogCsvProfiler: Display: Metadata set : config="Development"
UATHelper: Packaging (Mac): LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.0-CL-20979098"
UATHelper: Packaging (Mac): LogCsvProfiler: Display: Metadata set : engineversion="5.0.3-20979098+++UE5+Release-5.0"
UATHelper: Packaging (Mac): LogCsvProfiler: Display: Metadata set : commandline="" "/Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/SalmonLand2022.uproject" -run=Cook -TargetPlatform=Mac -fileopenlog -ddc=InstalledDerivedDataBackendGraph -unversioned -abslog="/Users/Shared/Epic Games/UE_5.0/Engine/Programs/AutomationTool/Saved/Cook-2022.09.02-23.04.44.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output""
UATHelper: Packaging (Mac): LogCsvProfiler: Display: Metadata set : os="12.5.1 21G83"
UATHelper: Packaging (Mac): LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Apple M1"
UATHelper: Packaging (Mac): LogCsvProfiler: Display: Metadata set : pgoenabled="0"
UATHelper: Packaging (Mac): LogCsvProfiler: Display: Metadata set : loginid="307554ace84ee7ae5b00909f1fe05c73"
UATHelper: Packaging (Mac): LogCsvProfiler: Display: Metadata set : llm="0"
UATHelper: Packaging (Mac): LogConfig: Display: Loading IOS ini files took 0.02 seconds
UATHelper: Packaging (Mac): LogConfig: Display: Loading Mac ini files took 0.02 seconds
UATHelper: Packaging (Mac): LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
UATHelper: Packaging (Mac): LogConfig: Display: Loading HoloLens ini files took 0.02 seconds
UATHelper: Packaging (Mac): LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds
UATHelper: Packaging (Mac): LogConfig: Display: Loading TVOS ini files took 0.02 seconds
UATHelper: Packaging (Mac): LogConfig: Display: Loading Unix ini files took 0.02 seconds
UATHelper: Packaging (Mac): LogConfig: Display: Loading Android ini files took 0.02 seconds
UATHelper: Packaging (Mac): LogConfig: Display: Loading Linux ini files took 0.03 seconds
UATHelper: Packaging (Mac): LogConfig: Display: Loading Windows ini files took 0.02 seconds
UATHelper: Packaging (Mac): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
UATHelper: Packaging (Mac): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
UATHelper: Packaging (Mac): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
UATHelper: Packaging (Mac): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
UATHelper: Packaging (Mac): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
UATHelper: Packaging (Mac): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
UATHelper: Packaging (Mac): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
UATHelper: Packaging (Mac): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
UATHelper: Packaging (Mac): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
UATHelper: Packaging (Mac): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
UATHelper: Packaging (Mac): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
UATHelper: Packaging (Mac): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
UATHelper: Packaging (Mac): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
UATHelper: Packaging (Mac): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
UATHelper: Packaging (Mac): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
UATHelper: Packaging (Mac): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
UATHelper: Packaging (Mac): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
UATHelper: Packaging (Mac): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
UATHelper: Packaging (Mac): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
UATHelper: Packaging (Mac): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
UATHelper: Packaging (Mac): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
UATHelper: Packaging (Mac): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
UATHelper: Packaging (Mac): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/HairStrands/Content/' mounted to '/HairStrands/'
UATHelper: Packaging (Mac): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
UATHelper: Packaging (Mac): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
UATHelper: Packaging (Mac): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
UATHelper: Packaging (Mac): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
UATHelper: Packaging (Mac): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
UATHelper: Packaging (Mac): LogHAL: Display: Platform has ~ 16 GB [17179869184 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
UATHelper: Packaging (Mac): LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
UATHelper: Packaging (Mac): LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.5
UATHelper: Packaging (Mac): LogTextureFormatOodle: Display: Oodle Texture loading DLL: liboo2texmac64.2.9.5.dylib
UATHelper: Packaging (Mac): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
UATHelper: Packaging (Mac): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
UATHelper: Packaging (Mac): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
UATHelper: Packaging (Mac): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
UATHelper: Packaging (Mac): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
UATHelper: Packaging (Mac): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
UATHelper: Packaging (Mac): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
UATHelper: Packaging (Mac): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
UATHelper: Packaging (Mac): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
UATHelper: Packaging (Mac): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
UATHelper: Packaging (Mac): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
UATHelper: Packaging (Mac): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
UATHelper: Packaging (Mac): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
UATHelper: Packaging (Mac): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
UATHelper: Packaging (Mac): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
UATHelper: Packaging (Mac): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
UATHelper: Packaging (Mac): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
UATHelper: Packaging (Mac): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
UATHelper: Packaging (Mac): LogTargetPlatformManager: Display: Building Assets For Mac
UATHelper: Packaging (Mac): LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../isabelsun/Documents/Unreal Projects/SalmonLand2022 2/Intermediate/ShaderAutogen/SF_METAL_SM5/AutogenShaderHeaders.ush
UATHelper: Packaging (Mac): LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
UATHelper: Packaging (Mac): LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../isabelsun/Documents/Unreal Projects/SalmonLand2022 2/Intermediate/ShaderAutogen/SF_METAL_MACES3/AutogenShaderHeaders.ush
UATHelper: Packaging (Mac): LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
UATHelper: Packaging (Mac): LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1745 MiB)
UATHelper: Packaging (Mac): LogDerivedDataCache: Display: Performance to /Users/isabelsun/Library/Application Support/Epic/UnrealEngine/Common/DerivedDataCache: Latency=0.01ms. RandomReadSpeed=1674.23MBs, RandomWriteSpeed=289.65MBs. Assigned SpeedClass 'Local'
UATHelper: Packaging (Mac): LogShaderCompilers: Display: Using Local Shader Compiler with 5 workers.
UATHelper: Packaging (Mac): LogTemp: Display: /Applications/Xcode.app/Contents/Developer
UATHelper: Packaging (Mac): LogEditorDomain: Display: EditorDomain is Disabled
UATHelper: Packaging (Mac): LogCsvProfiler: Display: Metadata set : deviceprofile="MacEditor"
UATHelper: Packaging (Mac): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
UATHelper: Packaging (Mac): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
UATHelper: Packaging (Mac): LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
UATHelper: Packaging (Mac): LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
UATHelper: Packaging (Mac): LogCook: Display: Mobile HDR setting 1
UATHelper: Packaging (Mac): LogCook: Display: Creating asset registry
UATHelper: Packaging (Mac): LogCook: Display: Discovering localized assets for cultures: en
UATHelper: Packaging (Mac): LogCook: Display: Unable to read previous cook inisettings for platform Mac invalidating cook
UATHelper: Packaging (Mac): LogCook: Display: Clearing all cooked content for platform Mac
UATHelper: Packaging (Mac): LogCook: Display: Sandbox cleanup took 0.063 seconds for platforms Mac
UATHelper: Packaging (Mac): LogCook: Display: Checking global shaders for platform Mac
UATHelper: Packaging (Mac): LogCore: Warning: *** INTERRUPTED *** : Console Window Closed, Shutting Down
PackagingResults: Warning: *** INTERRUPTED *** : Console Window Closed, Shutting Down
LogViewport: Scene viewport resized to 1186x708, mode Windowed.
LogViewport: Scene viewport resized to 557x708, mode Windowed.
LogDerivedDataCache: /Users/isabelsun/Library/Application Support/Epic/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:01.040 and deleted 0 file(s) with total size 0 MiB.
UATHelper: Packaging (Mac): Took 114.846494s to run UnrealEditor, ExitCode=0
UATHelper: Packaging (Mac): ********** COOK COMMAND COMPLETED **********
UATHelper: Packaging (Mac): ********** STAGE COMMAND STARTED **********
UATHelper: Packaging (Mac): Creating Staging Manifest...
UATHelper: Packaging (Mac): Excluding config file /Users/Shared/Epic Games/UE_5.0/Engine/Config/BaseEditorSettings.ini
UATHelper: Packaging (Mac): Excluding config file /Users/Shared/Epic Games/UE_5.0/Engine/Config/BaseEditor.ini
UATHelper: Packaging (Mac): Excluding config file /Users/Shared/Epic Games/UE_5.0/Engine/Config/BaseEditorPerProjectUserSettings.ini
UATHelper: Packaging (Mac): Excluding config file /Users/Shared/Epic Games/UE_5.0/Engine/Config/BaseEditorKeyBindings.ini
UATHelper: Packaging (Mac): Excluding config file /Users/Shared/Epic Games/UE_5.0/Engine/Config/BasePakFileRules.ini
UATHelper: Packaging (Mac): Excluding config file /Users/Shared/Epic Games/UE_5.0/Engine/Config/BaseLightmass.ini
UATHelper: Packaging (Mac): Excluding config file /Users/Shared/Epic Games/UE_5.0/Engine/Config/Mac/MacEditorPerProjectUserSettings.ini
UATHelper: Packaging (Mac): Excluding config file /Users/Shared/Epic Games/UE_5.0/Engine/Config/Localization/WordCount.ini
UATHelper: Packaging (Mac): Excluding config file /Users/Shared/Epic Games/UE_5.0/Engine/Config/Localization/EditorTutorials.ini
UATHelper: Packaging (Mac): Excluding config file /Users/Shared/Epic Games/UE_5.0/Engine/Config/Localization/PropertyNames.ini
UATHelper: Packaging (Mac): Excluding config file /Users/Shared/Epic Games/UE_5.0/Engine/Config/Localization/RepairData.ini
UATHelper: Packaging (Mac): Excluding config file /Users/Shared/Epic Games/UE_5.0/Engine/Config/Localization/Editor.ini
UATHelper: Packaging (Mac): Excluding config file /Users/Shared/Epic Games/UE_5.0/Engine/Config/Localization/PortableObjectExport.ini
UATHelper: Packaging (Mac): Excluding config file /Users/Shared/Epic Games/UE_5.0/Engine/Config/Localization/ToolTips.ini
UATHelper: Packaging (Mac): Excluding config file /Users/Shared/Epic Games/UE_5.0/Engine/Config/Localization/PortableObjectImport.ini
UATHelper: Packaging (Mac): Excluding config file /Users/Shared/Epic Games/UE_5.0/Engine/Config/Localization/Category.ini
UATHelper: Packaging (Mac): Excluding config file /Users/Shared/Epic Games/UE_5.0/Engine/Config/Localization/Keywords.ini
UATHelper: Packaging (Mac): Excluding config file /Users/Shared/Epic Games/UE_5.0/Engine/Config/Localization/Engine.ini
UATHelper: Packaging (Mac): Excluding config file /Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/Config/DefaultEditor.ini
UATHelper: Packaging (Mac): ERROR: A package store manifest is required when staging to IoStore. Expected to find /Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/Saved/Cooked/Mac/SalmonLand2022/Metadata/packagestore.manifest. Ensure that cooking was successful.
PackagingResults: Error: A package store manifest is required when staging to IoStore. Expected to find /Users/isabelsun/Documents/Unreal Projects/SalmonLand2022 2/Saved/Cooked/Mac/SalmonLand2022/Metadata/packagestore.manifest. Ensure that cooking was successful.
UATHelper: Packaging (Mac):        (see /Users/isabelsun/Library/Logs/Unreal Engine/LocalBuildLogs/Log.txt for full exception trace)
UATHelper: Packaging (Mac): AutomationTool executed for 0h 1m 56s
UATHelper: Packaging (Mac): AutomationTool exiting with ExitCode=1 (Error_Unknown)
UATHelper: Packaging (Mac): RunUAT ERROR: AutomationTool was unable to run successfully. Exited with code: 1
PackagingResults: Error: AutomationTool was unable to run successfully. Exited with code: 1
PackagingResults: Error: Unknown Error
LogViewport: Scene viewport resized to 569x708, mode Windowed.
LogViewport: Scene viewport resized to 662x708, mode Windowed.
LogViewport: Scene viewport resized to 744x708, mode Windowed.
LogViewport: Scene viewport resized to 768x708, mode Windowed.
LogSlate: Window 'Plugins' being destroyed
LogSlate: Window 'Plugins' being destroyed

SalmonLand2022_2-backup-2022.08.31-15.48.21.log (101.9 KB)

I failed to understand your issue, please provide more details.
Also you tagged this ticket “Mac” while the log shows you are running on windows.