Talks And Demos: Replication Graph For Optimizing Real-Time Strategy Games | Unreal Fest Europe 2019 | Unreal Engine

In this session by Deadalic Entertainment’s Technical Director Nick Prühs, learn about different techniques used for profiling, evaluating and improving the network performance of A Year Of Rain, including the Network Profiler and Replication Graphs.

https://dev.epicgames.com/community/learning/talks-and-demos/xwE/replication-graph-for-optimizing-real-time-strategy-games-unreal-fest-europe-2019-unreal-engine