6 Polygons-Game: How to pack the smallest game ever, showing a rotating cube. Nothing else.

Thank you so much! Actually the task for me is to set up and test multiple unreal engines running and talking to other systems and also to each other. For such testing it would be great to run multiple instances of unreal on one computer. If it was possible to limit the vram demand to say 1GB, I could maybe run 8-10 instances on a system with 12GB vram. As the games don’t do anything, the demands to the hardware shouldn’t be so high, theoretically.

I have one computer with a A6000 that shares 48 GB vram and 128 GB ram to 4 instances, but these are real games that demand their share.

For testing purposes only it would be great to be able to mimic such a system on less expensive hardware.

That’s what I am after.