Is Unreal's CDN overloaded or failing?

Trying to install UE5 on Linux. This requires a build from source from Github, since the binary installer is Windows-only. Github download went OK, have UE account. Setup.sh has now failed twice with Unreal’s content delivery network timing out. Is the CDN broken, or just overloaded because everyone is trying to download today? (Download is over gigabit fiber at this end.)

./Setup.sh
Registering git hooks… (this will override existing ones!)
Fixing inconsistent case in filenames.
Setting up Mono
Checking dependencies…
Updating dependencies: 40% (37134/88294), 8457.2/20695.8 MiB | 0.00 MiB/s…
Failed to download ‘http://cdn.unrealengine.com/dependencies/UnrealEngine-13924854/694fbf0f081571c9f4d9ba7784889983019c2321’: The operation has timed out. (WebException)
Result: 1
-desktop:~/local/UnrealEngine$ ./Setup.sh
Registering git hooks… (this will override existing ones!)
Fixing inconsistent case in filenames.
Setting up Mono
Checking dependencies…
The following file(s) have been modified:
Engine/Binaries/ThirdParty/Mono/Linux/etc/mono/registry/last-btime
Would you like to overwrite your changes (y/n)? y
Updating dependencies: 0% (0/51160)…
Failed to download ‘http://cdn.unrealengine.com/dependencies/UnrealEngine-18469153/69461f74ac838403976f5edd7d883be0516738a3’: The operation has timed out. (WebException)
Result: 1

Succeeded on third try. CDN must have been overloaded.

Forums went down earlier today, it’s busy :slight_smile: