Yeah, it looks like I missinterpreted the functionality. I was hoping to avoid the dance of drilling down to tracks (endlessly) that have keyframes on them. Expanding a folder is nice. But then, open static mesh, open material, open a list of properties to find the one property that has a keyframe on it - the same property accessed time and time again, mixed amongst dozens of other properties that have no key frames.
Thank you for the response!