Hello, I have a problem where upon selecting modelling mode in my project, my Unreal Engine freezes and crashes. Below is the callstack.
gdi32
gdi32
GdiPlus
GdiPlus
GdiPlus
GdiPlus
GdiPlus
InkObj
InkObj
InkObj
InkObj
InkObj
InkObj
InkObj
InkObj
UnrealEditor_StylusInput
UnrealEditor_StylusInput
UnrealEditor_StylusInput
UnrealEditor_ModelingToolsEditorMode
UnrealEditor_ModelingToolsEditorMode
UnrealEditor_UnrealEd
UnrealEditor_LevelEditor
UnrealEditor_LevelEditor
UnrealEditor_EditorFramework
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_LevelEditor
UnrealEditor_LevelEditor
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
user32
user32
UnrealEditor_ApplicationCore
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll