5.4 iOS packeged game force close after a few time of playing without crash report

I migrate project from 5.3 to 5.4 to test some things, setup iOS builds on migrated project, everything working fine, performance is good at any level of game (I tested different levels) but for some reason game force close after 1 minute of game, no matter what I do in game, just standing in place, move, do any stuff, 1 minute and game force close, have anyone get same issues?